Showcasing the creative output of faculty and students


   Get Lost



      

Lee, Sze Wing Syna
2013
Academy of Visual Arts
MVA

17 cm diameter
3057 View

Wood, Aluminium


ART FORM :

 Experience Design

THEME OF DESIGN :

 Places / Spaces


SUMMARY :

Get Lost is a game. Not the kind of game that people compete against each other, nor those you have to win a trophy. Take D.Dial for a walk and get lost in your own city, the city you are familiar with. D.Dial is a device for an urban dérive experience. It is a compass, or perhaps a Chinese Feng Shui luopan, or may be a time device, or even an armillary sphere. In any case, it’s navigational. Follow it to wander the streets, get lost, and have fun. Maybe you’ll make a journey to the moon!

(The text is provided by the student)

HOW TO CITE

APA :
Lee, Sze Wing Syna. (2013). Get Lost. Retrieved from HKBU Heritage:
      http://heritage.lib.hkbu.edu.hk/view.php?id=10772

MLA :
Lee, Sze Wing Syna. "Get Lost". HKBU Heritage. HKBU Library, 2013. Web. 22 Jul. 2019.
     <http://heritage.lib.hkbu.edu.hk/view.php?id=10772>.


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